Takumi Fujiwara and brothers Keisuke and Ryousuke Takahashi have formed "Project D," a racing team aimed at bringing their driving skills to their full potential outside their prefecture. Using the internet, Project D issues challenges to other racing teams and posts results of their races. Managed by Ryousuke, the team has Takumi engaging in downhill battles with his AE86, while Keisuke challenges opponents uphill. Among their rivals are the Seven-Star Leaf (SSR) and Todo-juku.
12 year old Shindou Hikaru is just your average 6th grader. One day, while searching through his grandfather's attic, he comes across an old Go board. Upon touching the Go board, Hikaru is possessed by the spirit of Fujiwara no Sai, and continues to be haunted by him soon after. Sai was once a great Go player, who committed suicide and continued to stay in the world as a spirit desiring only to play Go once again. Finally bending to Sai's pleas, Hikaru allows Sai to play Go through himself, unknowingly attempting the first game with the young prodigy Touya Akira. Time has finally started moving, as Sai's quest for the perfect game, "The Hand of God", is set underway. Based on the manga by Yumi Hotta and Takeshi Obata.
Hanamichi Sakuragi, an entering Shohoku high school freshman holds a record for being rejected by 50 girls during middle school. His nearly 2 meters height and bright red hair causes most students to write him off as a delinquent. One day, a girl named Haruko Akagi approaches Hanamichi without any fear. When she asks Hanamichi: "do you like basketball?" Hanamichi falls head over heels for the girl of his dreams. Without missing a beat, Hanamichi tells her he loves basketball, and the two head to the gymnasium where Hanamichi learns about the slam dunk. He also learns of Rukawa, one of the country’s top basketball prospects, also a freshman at Shohoku. (Source: Funimation)
High school student Takumi Fujiwara works as a gas station attendant during the day and a delivery boy for his father's tofu shop during late nights. Little does he know that his precise driving skills and his father's modified Toyota Sprinter AE86 Trueno make him the best amateur road racer on Mt. Akina's highway. Because of this, racing groups from all over the Gunma prefecture issue challenges to Takumi to see if he really has what it takes to be a road legend. (Source: ANN)
Following his victory over RedSuns leader Ryosuke Takahashi, AE86 driver Takumi Fujiwara is challenged by the Lancer EVO-based "Emperor," a group known for taking decals of racing teams they defeat, cutting them up and placing them on their cars like a fighter plane kill board. Takumi's undefeated streak is on the line as his AE86 is virtually no match against the more powerful and more agile four-wheel-drive EVOs of the Emperor team. (Source: ANN)
Takumi is approached by RedSuns leader Ryosuke Takahashi and offered to join him in forming a professional racing team. Before coming up with an answer to the proposal, Takumi seeks retribution by issuing a rematch to Emperor leader Kyouichi Sudou, who previously defeated him due to an engine failure. He is also challenged by Kai Kogashiwa, a second-generation street racer whose father was once a fierce rival of Takumi's father Bunta.
Makunouchi Ippo has been bullied his entire life. Constantly running errands and being beaten up by his classmates, Ippo has always dreamed of changing himself, but never has the passion to act upon it. One day, in the midst of yet another bullying, Ippo is saved by Takamura Mamoru, who happens to be a boxer. Ippo faints from his injuries and is brought to the Kamogawa boxing gym to recover. As he regains consciousness, he is awed and amazed at his new surroundings in the gym, though lacks confidence to attempt anything. Takamura places a photo of Ippo's classmate on a punching bag and forces him to punch it. It is only then that Ippo feels something stir inside him and eventually asks Takamura to train him in boxing. Thinking that Ippo does not have what it takes, Takamura gives him a task deemed impossible and gives him a one week time limit. With a sudden desire to get stronger, for himself and his hard working mother, Ippo trains relentlessly to accomplish the task within the time limit. Thus Ippo's journey to the top of the boxing world begins.
As the new Champion, Ippo must protect his title against some of the best boxers available. Makunouchi Ippo is the new Featherweight champion of Japan and is now ready for his first title defense. His opponent, the former Jr. Featherweight champion and a medical student, Sanada Kazuki. In addition to this feud, Sanada is being coached by Kamogawa's former rival, Hama Dankichi. What makes things worse is that Sanada works at the same hospital where Kumi is a nurse at and everybody at the hospital wants Sanada to win. Not only does Ippo have to defend his title, he has to reclaim his love. (Source: ANN)
Kimura finally has his championship match. It takes place at the annual champion carnival. But now he must face the intense champion, Mashiba for the Junior Lightweight championship. (Source: ANN)
While mahjong is a game that is often played with family and friends, it is also a game that is played in the darkest corners of society. Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend. [Written by MAL Rewrite]